Wednesday, 26 February 2020

Assassin's Creed 3 Liberations Case Study

Assassin's Creed 3: Liberations is an action-adventure stealth game which was created for the handheld console PS Vita in 2012 and was exclusive to the console until 2014 when it was re released  as Assassin's Creed: Liberation HD for the PlayStation 3, Xbox 360 and Microsoft Windows and in March 2019 by Ubisoft having a multinational development which is ordinary for large game studios. The game was remade as a part of the Assassin's Creed 3 Remaster which was on the PlayStation 4,  Xbox one and Microsoft Windows and this remaster was redesigned to operate with 4K HDR/enhanced visuals and it was released for the Nintendo Switch in May 2019. 

Assassin's Creed 3 Liberations sticks to the conventional formula of the previous titles being an open world game set in the 1700s in New Orleans as you take the role of an African-French Aveline de Grandpré which was the first female minority protagonist subverting the typical depiction of women in media especially video games being a strong character . She attempts to stop the Templars gaining control of New Orleans towards the end of the French and Indian War, and the game consists of you seeking out and eliminating the mysterious leader of the group in their operations. The game is in the third person perspective and focuses on combat and stealth abilities to complete your objectives like other titles however this game had a new mechanic due to the console exclusivity the PS Vita's touchscreen and rear touch pad, cameras and gyroscope and these were used for features like chain kill combat and pickpocketing.

Video games are culturally and financially significant across three major territories (Japan, Europe and the USA) and with the release of Assassin's creed 3 on The PlayStation 3 Assassin's creed 3 Liberations was released on the PS Vita simultaneously attempting to have maximum impact on the major markets to maximize profits. The PS Vita was an attempt to target the mobile gaming demographic having similar features as smart phones like Wi-Fi, Bluetooth and 3G. 

According to Jenkin's fandom theory fans of a media product can turn it into a social activity allowing fans to create their own communities thus keeping the product relevant and this is shown in Assassin's creed  Wiki going in depth on the game and its background being written by fans helping build a community for fans of this game franchise.     

 

 

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